My BLC 11 presentations

Update: The videos have been taken down temporarily, sorry. I'll update when they're available again.

 

My presentations at BLC 11.

Last year I spent a year on the road as head of Think Global School, a global, mobile high school that took 15 grade nine students from 11 different countries to live, study and explore three different international cities: Stockholm, Sydney and Beijing. There is no building the schools calls home. Instead, it gave every student an iPhone, iPad and Macbook Pro and bounnd them together with a custom-built, ELGG-based web platform nicknamed Spot.

The videos below present some of my initial conclusions after running a heavy technology program on the road.

More_is_less_blc_11_cover

More is Less: A 3:1 Program Demonstrates That More Technology is Paradoxically Less Disruptive Than a Little Technology

Making technology ubiquitous paradoxically makes it less visible (pens and pencils are everywhere but we do not notice them) and the less visible the technology, the less disruptive it is; for similar reasons, ubiquitous connectivity is important; apps do not matter but the the idea "there's an app for that" does, which means users can choose apps based on personal preferences; finally while there is overlap in their capabilities, each device is best suited to different purposes (iPhones are superb data capturing tools, laptops better data processing and production tools) But if we could only have just one tool it would be the iPhone--not an iPad or Laptop.

Digital_learning_farm_cover

The Digital Learning Farm as Core Practice.

In this session I look at why we set up the Digital Learning Farm and how we set up our technology to support it as a core practice. I show some examples of student work and discuss the results of working with the Farm. The short story is I firmly believe making this core practice improves student engagement, in particualr with higher order thinking. 

BLC 11: Problem-finding is the next big thing

Evol_of_ed_table

One of the threads to emerge out of a number of terrific presentations at November Learning's Building Learning Communities 2011 conference in Boston was the idea that we are shifting to a new pedagogy.

We might describe the old model of teaching--let's call it "education 1.0"--as a problem-solving pedagogy. In it, students are asked to solve hundreds of trivial problems in textbooks and worksheets. Page-tall columns of algebra equations come to mind immediately, but we find equally dull work in other subjects, too: book reports in language arts classes, listing provinces and their capitals in Social Studies classes, for example. I realize I'm being a bit hasty here. There is a good argument for drilling in order to build skills. There is also great value in just knowing things. However, it's not hard to see that if this is all we do we are in danger of creating a classroom of highly skilled but not very imaginative or creative students. This is the lament of China's education leaders.

Education 1.0 was replaced by a problem-based learning model--let's call this education 2.0. Here, curricula and student work are driven by relatively complex problems meant to give purpose to the sort of drilling that went on in vacuo before. In order to solve a problem, students--it's believed--will naturally search for and hone the skills they need to solve it. The critique heard at BLC 11, quite loudly from Ewan McIntosh, is that these problems are artificial. The answers are already known by the teachers or some other authority so the problem is not in fact a problem to be solved at all. More importantly, as Dr. Eric Mazur and Dr. Steven Wolfram pointed out in their keynotes, this sort of contrivance does little to prepare students to be the life-long learners schools universally claim they are creating. Again, I'm aware I'm taking some liberties. It is indeed well worth the effort to walk through some old problems just to see how others went about solving them, to study their methods, as we say. This is what Newton meant when he said he stood on the shoulders of giants. He did not mean, however, that the purpose of that study was to add another hammer in the problem-solving toolbox. He meant the purpose of that study was to find where old methods were insufficient for cracking open knew knowledge.

So here at BLC 11, the buzz is about giving education 2.0 another turn turn to create a problem-finding pedagogy. Let's call this education 3.0. Here we want students to engage with problems to which even the teachers do not know the answers, to engage with the "unknown unknowns" as Ewan McIntosh says. 

Photo_1

It's there in the terra icognita of knowledge that learning gets exciting. Discoveries in this area have genuine value not just to the student, but to everyone. I've heard many teachers express chagrin at the way students toss out their notebooks at year-end. But if those notes aren't much more than a record of drills--the equivalent of a record of the pushups one has done all year--I can hardly fault the students. Indeed, I think we have a serious moral problem if we are compelling students to attend classes and don't help them produce something of intrinsic worth. 

Something else exciting happens when we pass the edge of the knowns, too, I think. Students are encouraged to work at a very high level of thinking when they are asked to analyze a collection of data, judge it's worth, synthesize it and draw out a question for further study. (I wonder if structure of education itself inhibits, even excludes, higher-order thinking. That would make the efforts of teachers to encourage students to think more deeply and richly largely misplaced. If we want to change behaviour, we have to make sure the environment supports the new behaviour. It's a study I'd like to pursue.)

Wolfram created his fabulous apps to relieve the students of the burden of trivial calculations so that they can apply there mental energy to finding the new problem in set of data. Marco Torres looks at apps like Thumbjam and Hex OSC Full  the same way, as tools that let the non-piano player get on with making a soundtrack for a video, for example. (Hans Rosling, not at the conference, created his Gapminder software for the same reason.) I am proposing a model workflow for a problem-finding school that could employ these tools and get on with finding new problems:

Photo_2

This is a sketch. I need to spend some time thinking about what this looks like in practice, especially across all the grades. But I'm suggesting that as the students consider the questions in the diamonds, they must do some hard thinking. They would also have to think carefully--critically--about where to get help. I can see links to building social networks and teaching social search here.

I am especially interested in the final question--"is it worth keeping?" That question, essentially, replaces the final exam. (There's probably another loop in here that asks if we ran another iteration of the problem would we find a better answer.) 

Students also have to consider how they will store that data for later use. I favour a bucket to hold huge piles of unstructured data that users can can reorder as they need, hence my note to tag rather than file. It seems the semantic web, which would be ideal here, is still a ways off, but there are ways to set up unstructured data collections even primary students could use. We had a custom-built prototype bucket at my previous school and I am pretty sure one can build a good workarounds using a combination of off-the-shelf tools. (More on that later.)

I'll spend the next few weeks of summer tinkering with this plan and have it ready to run with my students when school starts in the fall. In the meantime, I'd appreciate any thoughts.

 

Being Social Online Means Being Social In Life

I remember a social media socialite at a Northern Voive conference in Vancouver a couple years ago expressing her shock at being recognized on the street. It would be hard not to: at the 08:30a session she was dressed like she was still clubbing. I think she liked the attention, but the erstwhile social media expert was still taken aback that someone had connected her online persona to her street persona--as if those were two different things. 

Like so many of the young students I teach, she had the mistaken idea that online is something distinctly different from offline. You don't need to be a psychologist or neuroscientist to know that just isn't the case; even a circus clown can tell you you can't fool all of the people all of the time. The online self is neither a replacement self nor a new self, but an extension of the same old self. That is, the person who plays on Saturday, prays on Sunday and commutes to work Monday to Friday, is the same person who writes the Facebook post.

So, I am not surprised by this Pew report which turns up convincing evidence that those who are active online are also socially active in person. But I feel vindicated. Far, from creating anti-social behavior, it encourages deeper connections.

Get interactive in real time with Wolfram's new Computable Document Format

This is a big deal--an artifact that is sort of like a document and sort of like an app. The thing itself--called a "Computable Document Format" or CDF-- is clever and has obvious uses for teachers and students: what a great exam question it would be to ask a student to create an accurate model of the Doppler effect that allows the user to observe the effect of changing velocity.

But I am much more excited by what even the notion of such a document suggests is happening to our view of knowledge and the way it is transmitted. To Socrates, knowledge was not something fixed, but something dynamic and fluid. For this reason he distrusted bookish learning and never wrote a word himself. I think books are fine, for what my opinion on that's worth, but I also think we lost some modes of knowing when we turned to them as exclusive authorities. This CDF seems like a fine hybrid, like a dialogue with ideas or concepts themselves. Another idea the ancients stole from us.

Read the whole story here: http://www.readwriteweb.com/archives/wolfram_launches_a_new_computable_docume...

The ancients stole all our good ideas

Charaacterisitics_of_pre-literate_societies

As it turns out, the words we use to describe the modern web--aggregative (think Quora), contextual (think Twitter), subjective (think Tumblr), distributed (think Wikipedia)--are the very words anthropologist and sociologists use to describe the pre-literate societies. 

Knowledge in literate societies is: Knowledge in pre-literate societies is:
analytic aggregative
abstract contextual
objective subjective
centralized distributed

I first heard this suggestion in Minds on Fire: Open Education, the Long Tail and Learning 2.0 by John Seely Brown and Richard P. Adler, and a splendid presentation, Gutenberg, MacLuhan, Jobs (2nd podcast after the jump) by Dr. Bill Rankin on Abilene Christian University's Connected Online series (these folks are doing some terrific stuff.)

I first saw these ideas in play this year during my nine-month, around-the-world trip with Think Global School (TGS) this past school year. TGS is a mobile, global high school. It has no building to call home. Instead, it takes an international body of students and faculty to live and study in three different international cities each year--Stockholm, sydney and bejing in year one. An iPhone, iPad and MacBook Pro are the bricks (TGS runs a 3:1 program) and a custom-built, ELGG-based web platform nicknamed Spot are the bricks and mortar of this school.

At the Apple Distinguished Edcuators Canada 2011 Summer Institute In Vancouver earlier this month I gave a short presentation on some of the lessons learned in my globetrotting. The most exciting discovery, or observation really, for me was that leading-edge education starts to look a lot like really old education, something I find reassuring. As mark Twain quipped, the ancients stole all our good ideas. And I want them back.

Learning at TGS was a social--not a solo--activity. We spent half (or a lot more if you count the 24/7 informal teaching that went on) of our teaching time in non-conventional settings like this (we had booked space in an office building, but the day was so nice we moved to a nearby churchyard):

Outdoor_classroom

We found that for the students, school became a habit of mind, not a place. We could at any moment say "game on" and the students would switch to learning mode whether we were in residence, on a plane or hiking the Great Wall of China. And they did learn: when we benchmarked the students' performance with the ISA/ACER test we found they were competitive with the best schools out there. Admittedly, a single test isn't definitive, but enough was lining up here to make me believe this actually works.

Fear of loss outweighs desire for gain in adopting tech plans

And that might help schools understand why it's so hard and takes so long to roll out a really innovative tech plan.

Photo

The gaps between the sections of the curve above are there to show that the strategies one uses to bring one group on board won't work for the next group to the right. The innovators get there on their own; the other three groups that take convincing but what you tell the pragmatists won't sound convincing to conservatives etc.

I know a lot of schools--the ones I've led included--that put their efforts into showing each group all the benefits of adopting new tech. But maybe a better approach would be to allay their fears of loss of authority, control, respect...

Follow the link for the whole story: Why don't they get it? - O'Reilly Radar

10 (+1) Ideas to Help You Prepare for Teaching in a 1:1 Classroom.

A good list, but I'd like to add an 11th point:

11. Build a web platform to host the work students and faculty do on their devices.

I ran a 3:1 (iPhone, iPad and MBP) program at Think Global School an found that the essential ingredient for success was a web platform that connected the three devices. We used a custom-built, ELGG-based setup nick-named Spot. Everything anyone made--docs, blogs, bookmarks, photos, video, you name it--was uploaded to Spot and tagged for the group to share. 

Without such a connecting platform, the devices become glorified--and expensive--pads of paper shoved into the bottom of a backpack.

Why files need to die

This O'Reilly piece (link at end) is an important read.

I spent the last nine month working at THINK Global School where we built a web platform, nicknamed Spot, that allowed students and faculty to exploit tagging. Everything we did was dumped into Spot and tagged by users with a number of keywords, including one so-called übertag; this allowed us to build dynamic smart searches which collated related material on the fly. What this gave everyone--students, faculty and administration equally--was a big bucket of unstructured data that could be sorted on the fly.

Although in its infancy, it is already capable of giving each user multiple, highly personalized views of the same data. It also creates excellent opportunities for interdisciplinary work. For example, my Grade 9 literature students and I read several works by 8th century Chinese poets, LI Po and Du Fu. The poems, set against the backdrop of the Great Wall, followed a three-day hike we made along a remote section of the Wall itself with William Lindsay. My math teacher was building scale models of the Wall in Google SketchUp and so I asked her to have the students add my literature tags to their work. The result, as you can see, is that all the related work--the math, the literature and the trip photos--shows up in one bucket.

Screen_shot_2011-07-14_at_9

My hunch--and this needs formal study--is that learning this way is less fragmented, more holistic. Certainly, by the end of the school year, our students were much more inclined to make connections between (apparently) disparate subjects. It's a much more natural way to work, as the O'Reilly piece points out. And from my early experience with the concept, a much more powerful way to learn.

The next step would be to automate the tagging--to build a semantic web. That would eliminate errors, such as the misspelling or misapplying of tags, that cause data loss in a search. More importantly, itnwould ease collaboration between schools. Imagine easy, intelligent data sharing between schools!

Via O'Reilly Radar. http://radar.oreilly.com/2011/07/why-files-need-to-die.html?utm_source=feedbu...

What happens when we're not thinking? ADE Summer Institute 2011 in Vancouver

Fencing_in_stockholm

Dislcosure: I hate icebreakers. 

One of the funny things--a small, but I think significant, funny thing--at the ADE Summer Institute was the fierce competition among ADEs. 

During the professional talks and presentations ADEs were collegial and extraordinarily generous with ideas and experience. But give them something fun to do, like an icebreaker, and they'll cut you in two--in the nicest possible way. 

On opening day of the Summer Institute, the ADEs were sent off in groups with a box of bits of this and that and challenged to make a catapult. The group that tossed a hacky sack the farthest won bragging rights. When launch time came any team that bent the rules--thought outside the box?--was roundly shouted down as cheaters. All in good fun, of course. But I thought it revealing. In a group of innovative educators who got to where they are by breaking the rules, they looked awfully old school during this game. (A better challenge would have been to make the catapults, test fire them and then crowd-source improvements so the group collaboratively built the best hack sack-chucker.)

It makes me wonder how many times in those moments of being carried away in my classroom I'v unconsciously fallen back on the very habits I'm trying to change in my practice, in my school...in my profession.